Storyline variables
Mar 02, 2017
Hi everyone, I am developing a "game" that takes the player to a single slide containing different coloured rewards once he/she has answered a question correctly. On this rewards slide, the game master must instruct the player to "choose a PARTICULAR colour reward" based on the question answered correctly. Each question is essentially weighted and linked to a particular colour reward.
For example, if Joe answers Question 1 correctly (which is worth 1 point), the game master will instruct the player to "choose a BLUE reward". When Joe answers Question 2 (worth 2 points), then the game master's instruction will be to "choose a YELLOW reward".
I would appreciate some help on how to set up the variables that will link each question, answered correctly, with the relevant instruction ("choose a PARTICULAR colour) on the rewards slide.
3 Replies
Hi Lorraine,
It would be helpful if you could post your project here, and someone could look at what you are doing to see the best way for you to do this.
Based on the information you gave us, you seem to have three options.
If you are only update the message, the first option may be your best choice.
Thanks for the help Dave. I opted for the first solution, nl States. Works perfectly.
Great, I'm glad that worked for you.
States are surprisingly powerful, and give us a lot of options.
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