Triggers in States. Possible?

Oct 01, 2015

Can you set a trigger (like a button) to be used when a state is activated? I'm attempting to add a hover state to access a clickable menu bar. Specifically, I have a title within a shape on my title page. I want the learner to hover over the title and be presented with a menu bar. This all works beautifully; however, the icons aren't able to be fitted with triggers. I don't think I can add buttons or any other type of trigger either. Any ideas?

8 Replies
Richard Karel

HI Ashley, Great question!  Click on "Player" and un-select Resources and FAQs in the Player Tabs.  Then, while you cannot add Controls to objects in states, just add a trigger to the main graphic that shows a layer upon mouse hover.  This layer can include your three buttons and can link to other layers.  See your modified SL file attached as an example.  A possible suggestion here may be to keep your FAQs, Resources, and other user-friendly buttons available at all times to your end users.

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