WIP/Demo Game - Arcade style platform e-learning game
Sep 17, 2015
Part of my challenge with Storyline is to try and stretch it as far as I can to try and make examples of really interesting ways of delivering e-learning content.
My latest idea was to try an recreate the old style platform game made famous by characters like Mario/Sonic etc in the days of 8 bit Sega and Nintendo arcade games.
In this latest demo I have used elements from the old Sega game Sonic the Hedgehog, purely down to the fact the elements are available online through searching on Google and as I am not a designer/animator they were ready made and required no artworking , so ideal for this demo (just don't tell anyone at Sega!!)
The premise of the game is very simple, Sonic runs along and tries to 'catch' a question. If he catches one and answers it correctly he wins a ring. Get a question wrong and you lose a ring.
The player simply has to hit the J key within the time period the question is 'active' in order to 'catch' it and have the opportunity to answer. Jump too early or too late and you miss the chance.
This demo is just a short version with only 5 questions but was a test for functionality and usability. I have ideas for enhancing the game by adding in questions at different heights and the user having to press one of 3 keys to jump at the correct height; randomly appearing questions; speed increase/decrease of questions & multiple levels of the game are just some.
The game only runs on SWF output, HTML5 doesnt appear to like animated GIFs, and this version only works with keyboard controls, although I envisage mouse clicks could also work.
Would be great to have feedback from the community as to how this could be improved/enhanced and also what do you feel the current playability is like? Currently there is about a 1 second window where you have to press the J key otherwise you miss the question.
There is no JS involved in this demo, everything is controlled by triggers.
Would be interested to hear any feedback/ideas on how this runs, how you think it could be improved and what features you would like to see in something like this.