Contract eLearning Developers

May 15, 2023

Hello everyone,

I appreciate you taking the time to read (and comment, if you do so) on this post.

I am a Graphic and eLearning designer for a nonprofit, and recently my workload of just graphic projects has become a lot, so we are considering contracting out to companies or individuals to create some eLearning content for us. We are currently in the planning stage of this, and I am just reaching out to find some industry people's thoughts and feelings regarding this.

The projects, that I have created over the past few years, have ranged in length, but most of our modules come out to be 15-25 minutes in length for the user. 

I'm wondering if anyone could give me additional insight from what I've already Googled, as to:

  • The timeframe it would take to complete a 15-20 minute course
    • This should take into consideration creating graphics for the modules, although I do have a small library of graphics I have created that I try to reuse as much as possible. Templates and branding are already in place, so they would just have to follow those guidelines.
  • The cost per hour (I know this definitely could vary, but a range would be helpful for initial discussions and making sure it would work for us since we are a nonprofit!).
  • And any other general thoughts or knowledge anyone would be willing to share would be helpful when we go to find companies/individuals, etc., and what to expect when we meet with them.

Much appreciated! :)

Rodney

 

2 Replies
Bianca Woods

Hi Rodney. The question of how long it takes to build a course is a common question people askā€”and also a tough one to give a definitive answer to since so many variables are at play. This conversation thread has some good ideas on how to think about this challenge. And here are a few questions I find helpful for roughing out e-learning project timelines:

  • How complex is the e-learning experience you want to create? A simple 15-minute course that just uses text, media, and pre-created interactions is relatively quick to build. But a 15-minute branching scenario or course with a large number of custom interactions logically takes a lot more time to make. Similarly, the complexity of the graphics you need someone to build will also impact your timeframe.
  • What authoring app do you want the course built in? Storyline 360 is fantastic for building custom interactions but often requires more development time. Rise 360 is a speedier development app but doesn't have the same capabilities to create any interaction you can imagine. So it may not be a fit for the kind of e-learning experience you're envisioning.
  • Are you hiring someone to just do the e-learning development work, or will they also be writing the course as well?
  • What kind of review and approval process do you need? Are you able to sign off on the course yourself, or are there multiple stakeholders, all of whom need to give feedback and have it integrated into the final e-learning before it's considered complete?
  • How many review cycles do you anticipate needing to get to a finished course? Are you comfortable with one cycle of reviewing and edits, or would you prefer more iterations to refine the course over time?

While the answers to these questions may not give you an immediate timeframe for e-learning production, they'll make time estimates much easier to determine for any e-learning development vendors or freelancers you're considering working with.