Big-List/Glossary of eLearning Theories and Models?

Mar 04, 2017


I recently came across EduTechWiki and their 100+ items (site here, PDF here).

I was wondering if there's, out there somewhere, an especially comprehensive list (it doesn't need to include definitions) of instructional design and elearning high-level models and theories that impact development and implementation choices. Like, a list with 500+ theories and models.

BTW, so far I have:

  • ARCS Model
  • Affordance Theory
  • Bloom's Taxonomy
  • Dreyfus Model of Skills Acquisition
  • Five Levels of Evaluation
  • Five Moments of Need
  • Gagne's Domains of Learning
  • Gagne's Nine Events
  • Gestalt Principles of Perception
  • IPTEACES e-Learning Framework
  • Information-processing Model
  • Kemp Model
  • Kirkpatrick Model
  • Levels of Processing Model of Memory
  • Marzano's New Taxonomy
  • Maslow's Hierarchy of Needs
  • Merrienboer's Ten Steps to Complex Learning
  • Merrill's Principles
  • Revised Bloom's Taxonomy
  • Successive Approximation Model (SAM)
  • Thiagi's 4-Door eLearning model


10 Replies
Carla Ollero

Build Branched E-Learning Scenarios in Three Simple Steps

While not an official theory, I've always found Tom Kuhlmann's 3C Scenario Model to be one of the most valuable and practical ways to teach scenario design.

Build Branched E-Learning Scenarios in Three Simple Steps:

An Easy Way to Build Branched Scenarios for E-Learning:


David Anderson

I'd add a few of our E-Learning Challenges to the list. We've hosted several challenges on instructional design basics:

Tim Danner

Active Learning
Adaptive Learning
Agile Learning Design
Backwards Design Model
Community of Inquiry (Col)
Dick and Carey Model
Gradual Release Model
Orientation-Content-Interaction-Assessment (OCIA) model
Rapid Prototyping
Significant Learning
Successive Approximation Model (SAM)
Understanding by Design (UbD)
Universal Design

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