Hugs & Kisses Tic-Tac-Toe (game demo)
Feb 14, 2014
By
Kevin Thorn
Happy Valentines Day!
Put this together last night for my girls to play this morning. They loved it but quickly pointed out some "updates" that can be made. Nothing like honest user feedback!
A friend looked at it and found a couple errors, too. While I fixed the errors, I didn't have time to make updates.
Some thoughts are:
- Add a stop/play button to turn off/on the music
- Add scoring
- Add "choose X or O as your starting piece
- Reveal one game piece at a time so one side can't play all at once.
Enjoy! And would love to hear anymore feedback about how to update it!
9 Replies
Hey Kevin, I love this. I second the thoughts on the music.
It would be really cool if you could play against the system so instead of having to drag the x and o pieces. You pick whether you are x or o and the system plays the one you did not select.
Note sure if this is even possible with Storyline but I think you could do it just using triggers and variables with maybe a soupçon of JS.
Ooh, that's a great idea. Not the dumping the music...already going to do that, but an auto play setup.
I'm placing a restriction on myself not to use javascript. As a template, my goal is for it be able to be re-purposed. Depending on what I do with it (probably give it away), it needs to be easily managed and most folks don't have JS skills...least of which is me!
This whole thing is a custom drag-n-drop not using the 'convert to freeform interaction' interaction. Fundamentally, it's a one-to-many drag and drop - one game piece to nine possible targets. I haven't counted but there are literally hundreds of triggers currently.
It can be done. I'd have to think about it for a bit, though. When you place the first game piece, there are 8 remaining open targets. So there needs to be a condition to evaluate which target is currently occupied and then place the opposing game piece on any of the remaining targets. Then evaluate that process as it will reduce open targets AND take into account where you drop the next piece.
My head is already starting to hurt!
Thanks for the added challenge
I think this could be done without JS but it would be easier to do with it. Can't wait to see what you come up with. Once you master tic-tac-toe it is on to chess.
I hope this comes online again soon Kevin, I was looking forward to testing it out!
Link was broken. Fixed above and here > Hugs N Kisses Tic Tac Toe Game
Thanks, Kevin. That game sure has a lot of love to it.
Hi Kevin,
Nicely done. Thanks for sharing.
One piece of feedback.... if you win on the last move (at least as X, didn't test O) you get the sad face tie response. Again, only if you win as you fill in the last open square.
Ah, good catch Bob. I'll look into it. I built this one a year ago in SL1 and is currently under revision for an upgrade. I'll be sure to test this behavior on the next release.
Bada bing bada boom!
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