13 Replies
Noel Estabrook

I'm just curious, if one wanted to make the character walk a certain distance if a user clicked a button (a la game interaction) instead of automatically walking across the entire timeline, how would one go about it? I can't seem to figure out how to trigger one "cycle" of the person walking (aside from shortening the timeline on the walking animating and triggering it), so that he walks 8 "steps" and then stops until the next click of the button?

Parashuram Vhaval
Noel Estabrook

I'm just curious, if one wanted to make the character walk a certain distance if a user clicked a button (a la game interaction) instead of automatically walking across the entire timeline, how would one go about it? I can't seem to figure out how to trigger one "cycle" of the person walking (aside from shortening the timeline on the walking animating and triggering it), so that he walks 8 "steps" and then stops until the next click of the button?

Hey Noel,

This can be tricky and totally depends upon how you build the logic and use animations. The soal purpose of the shared demo is to check the initial possibility. I believe it can be achieved in SL or some might already achieved it.

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