Storyline Live! On Facebook - Re-imagining the Tower of Hanoi puzzle game - design to build

Hey everyone!

Through projects and teaching Storyline I get a lot of requests on processes and workflows on getting designs transitioned into Storyline. I don't have any formal training to offer (yet), but I do a lot of deliberate practice testing ideas and coming up with new techniques.

Since I do this sort of practice all the time, I thought I'd invite the community into my studio as I start the design thinking process and go from concept to design to production. Live! Unscripted. See all the considerations, trials, goofs, testing ideas, prototyping, and of course planning for scale and repurposing.

Starting next Monday, August 07 2017 at 11:00 AM CST / 12:00 PM EST. And then daily with 1-2 hours per episode.

It's no fun without challenges. Meaning, no Javascript! I'm going to build this game with the fundamental building blocks of Storyline - Object States, Layers, Triggers, and pinch of Variables. In other words you don't need anything but a good understanding of Storyline regardless of version.

Check out NuggetHead Studioz Facebook Page for details.

And, to make a game out of building a game I'll have a few surprises along the way! I hope you can join me! If not, that's okay because I'll post all the recordings on NuggetHead.net to view later. 

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