Forum Discussion
Animated GIF--Loop Just Once?
- 4 months ago
Hi, everyone!
I have some great news to share. We just released an update for Storyline 360. In Build 3.90.32850.0, we’ve included important fixes and new features. One of the bugs we’ve fixed is:
- GIFs didn't replay on revisited slides that were configured to reset to their initial states
Launch the Articulate 360 desktop app on your computer to take advantage of this update, and click the Update button next to Storyline 360. You’ll find our step-by-step instructions here!
Thanks for taking a look at this. Yes, there is a mechanism in Fireworks for setting the number of loops in an animation. This screenshot shows the Fireworks States panel for my 18-state animation; the Looping drop down menu is set for 'No Looping'. With this setting, the animated GIF that I export from Fireworks will play all 18 'states' once and then stop at the last state.
It appears that Storyline is NOT recognizing the looping setting in the animated GIF file. My Web browser runs the animated GIF properly (one cycle of the animation) but Storyline Web output does not (endless cycles of the animation).
The workaround you mocked up does indeed yield the result I'm seeking, though it's a bit of struggle to set the timing just right so that the animation goes off-screen at exactly the right time--not too soon, not so late that it begins to loop again. This is the workaround I tried before asking the question here in the forum. Great minds think alike!
Might be helpful to find out for sure whether Storyline recognizes the looping setting in an animated GIF so that others will know (or as a feature request for the next Storyline update). Either way, I'll live with this workaround on my current project.
Thanks again for researching.