Forum Discussion
irandycruz
12 months agoCommunity Member
Annoying issue on hover buttons
I'm facing an irritant issue in Storyline 360. The state "hover" doesn't hide the objects of "normal" state anymore, they're showing and overlaying instead of changing.
This makes everything ha...
JoseTansengco
11 months agoStaff
Hello,
Thanks for reaching out!
I first wanted to clarify that what you are experiencing is intended behavior. This is because the "Adornment" states (e.g. Selected, Hover, Visited, etc) currently are treated by the Player as layers on top of the Normal state. What you see when editing them in Storyline 360 may differ in the Preview/Output, because only in the preview or the published output is the "hover" state displayed on top of the "normal" state.
If you'd be willing to share a copy of your project file or open a case with our support team, we'll be glad to share some workarounds that we think might help show better results for your states!