Forum Discussion
Auto play audio in Rise?
Is it possible to make an audio clip auto play in Rise? And if so, how can I do this?
- DaynWilkinsCommunity Member
I would also like to see autoplay added please!!!
- JohnnyWazney-bbCommunity Member
Hi, All. Is there any relatively easy way to code for autoplay? I mean could we technically take the Rise file and edit the manual audio play to autoplay in an HTML editor or something?
- LianZhouCommunity Member
The auto play feature is super important. I'm surprised it was still not there.
- MariaPichardoCommunity Member
Would love to see audio auto-play. It is just not intuitive for our learners...
- KimTylkaCommunity Member
I also agree it would be nice if it is an option- but not the default. For example on a marked graphic which offers audio- it would be nice for the option to have it be automatic. I also agree with the many comments that people could easily skip the audio or even miss it. I think it is wise to not have audio overly used, but when it is chosen it would be nice to have the option for it to be automatic.
- TimKingsfordCommunity Member
So, I understand the hesitancy to add audio-auto play but why not allow us to add a trigger to other activities that then cause the audio to play? You already auto-animate the rendering of pages as users scroll, why can't you support the same behavior for autoplay video and/or audio files? Imagine for example that I could build a trigger that says On Mouse Scroll Play Audio File 1, or when page renders on scroll event play audio file 1, or when user clicks the START button of the course, open the course and play audio file 1. It doesn't make any sense that when I am browsing through my Facebook page, if my audio was set to play the last time I used it as soon as I scroll to the video it plays without additional prompting. If I'm Muted then I have to change things...but the fact that they play is critical to the user experience. We are trying to use the tool to develop learning content and in cognitive learning design I need to send an audio channel and two visual channels, a symbol and analog. By not letting me send the audio channel it is adversely impacting the success of the content I'm developing. It's seams a little crazy that everyone is begging for this feature but doesn't appear to be a priority and should be!
- GarthDarlandCommunity Member
Hello Alyssa. Has this feature been added to Rise yet, or maybe it's only been added to the roadmap. This is a huge piece of compliance training - because the ADA requires automatic audio to be read for certain visually-handicapped people. This is an important feature for people who make officially certified learning modules. Please let us know if you are adding something to address this need. Thanks so much!
- DonnaBoucher-feCommunity Member
Auto-play is not considered accessible under WCAG 2.1. It interferes with screen readers horribly and will drive some of your neurodiverse learners crazy. Please don't bring this feature to fruition.
Hi Kimberely!
In audio, labeled graphic, process, and timeline blocks, you can record audio! Click the Record Audio microphone icon, then click Start Recording.
If you're a Mac user, Safari must be updated to the latest version for audio recording support. Alternately, use Google Chrome or Firefox when you need to record narration in Rise 360.
- KimberlyDeMuchaCommunity Member
Thank you for the feedback and clarification.