Forum Discussion

  • MichaelHinze's avatar
    MichaelHinze
    Community Member

    I'm not exactly sure what exactly you mean by 360-degree image, as they are variations, e.g. an image imported into Storyline or a rendered animation from some 3D software. In the past, I have worked with 360-rotated device images. If you have the option to export your 3D image as individual bitmaps, you could add them as states of a Storyline object and then change the object state based on the slider variable's value. See these old example here (examples 4-6) https://dev.keypointlearn.com/xcl74_SL3/DialsV1x/story_html5.html This was done with dials, but the concept is the same.

  • Thanks for the clarification!

    I want to connect a slider to the 360-degree image, enabling the user to control the horizontal movement, similar to how the 'A' and 'D' keys work. I'm unsure which method would result in smoother interaction, so I'd appreciate your recommendation on the best approach. Please refer to the attached image. Additionally, instead of rotating the image a full 360 degrees, I only want to rotate it 180 degrees using the slider.

    The process I’m describing differs from typical object rotation in product viewers (e.g., rotating a device with a dial). My image is equirectangular, commonly used for 360-degree panoramic views, and I only want to control 180 degrees of its movement through the slider.

    Based on the instructions provided, the image can be rotated and moved using the keyboard keys (W, A, S, D), but I’d like to replicate this interaction using a slider instead of keyboard input.

    I also came across a discussion here where someone mentioned difficulties with students using Chromebooks being unable to rotate 360-degree pictures on their touchscreens. They were seeking an alternative method, such as using a slider, to rotate the image. I’m facing a similar challenge, and I’d appreciate any guidance on how to best implement this functionality.

     

  • MichaelHinze's avatar
    MichaelHinze
    Community Member

    Based on the screenshot, you are using a 360 image imported into Storyline. There is now way to control this built-in object with a slider & triggers. Also, there is no way to limit the built-in image object to a 180-dregree rotation.