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BruceDaniels-0f's avatar
BruceDaniels-0f
Community Member
2 days ago

How to execute JS in Storyline Block in Rise

I have a Storyline block in rise that is a web object so that I can have the audience interact with a web page. The problem is the web page has some overlay windows that end up taking over most of the screen real estate. 

A used AI to write this code, added a trigger to execute this code When the timeline starts (also tried 1.5 sec in case it was triggering to soon). 

Also tried tying it to a button and executing it on click but still no luck.

Anyone had luck closing overlay windows on a webpage inside of rise?

function closeOverlays() {
  // Find all elements with the class 'overlay'
  var overlays = document.querySelectorAll('.overlay');

  // Loop through each overlay and close it
  overlays.forEach(async function(overlay) {
    // Find the close button within the overlay
    var closeButton = overlay.querySelector('.close-button');

    // If a close button is found, click it to close the overlay
    if (closeButton) {
      closeButton.click();
      // Wait for the closing animation to complete
      await new Promise(resolve => setTimeout(resolve, 500)); // Adjust the delay as needed
    } else {
      // Handle overlays without a close button
      overlay.style.display = 'none';
    }
  });
}