ShannonBuford
2 years agoCommunity Member
Stop Callout "Triangle" from deforming?
I'm sure there is a way to do this, and I've simply forgotten. I am attempting to use a Rectangle Callout and relocate the triangle pointer to the middle of a side, without it 'deforming'. I've created an example of what I'd like the callout to look like using a rectangle and a triangle (right) in the image here.
Thank you in advance for any help.