Forum Discussion
Storyline 360 courses - audio not playing or very delayed in published output
Curiously, I have a project that consists of multiple scenes, each of which includes a View Mode simulation. The slides in each simulation auto advance. I added audio to key spots in each simulation by adding a frame with the audio as its only content. I set the properties of these frames to not hide the other slide layers and to pause the base layer. I added a trigger to the base layer to show the audio layer when the base layer started. I added a trigger to the audio layer to hide the audio layer when it ended (see attached image). The audio immediately plays when these slides play. One thing that is a bit different is that the auto advance trigger is Player trigger instead of a Slide trigger. I couldn't find a way to manually add a Player "Jump to next slide When the timeline ends" trigger though. And when I copied that trigger to other non-simulation recorded slides, the audio did not immediately play on the slide that was advanced to automatically due to the copied Player trigger.