Unless I'm out of the loop here, I think the short is answer is "no" regarding auto-play and the user has to click the Play icon each time.
The long answer is "Yes" if create a Storyline block, throw an image on it so all the user sees in Rise is the image but ultimately it is a Storyline block with audio that auto-plays. Yes, you will need to do at least one for each screen ... so not only is it a long answer, it is a long and arduous task.
Thanks for clarifying, Kimberly! As Michael mentioned, users will need to click a play button for audio to play in Rise 360.
Web browsers are moving towards stricter auto-play policies in order to improve the user experience. We agree that requiring some kind of action from the user, such as clicking a button before playing audio, is the right approach to ensure a unified experience for all learners. To that end, we won’t be adding any auto-play features to Rise 360. However, we are looking at ways we may be able to provide narration features that don’t auto-play.
Thank you for this feedback. I get that the rules are getting more strict.
At the same time I cannot explain to our learners that the content we embedded would be somehow too unsafe for autoplay. In addition to that the "problem" is already there with the Storyline block.
How can the community change your mind on that? :-)
I agree with the above - it's absurd to not allow creators the choice to autoplay audio like in every other authoring tool. We can't include audio in our courses currently because it requires you to click on a tiny bar for every interaction which causes a horrible user experience for our clients.
Agreed! Please make autoplay an option in Rise 360. It is "clunky" and frustrating for learners to complete this manually. I know it's just one click, but if they read the whole slide and they can't continue because they didn't press "play" on the recording at the top of the lesson, we have lost our credibility and their attention.
I'm evaluating the Articulate Suite and I have now ruled out Rise because of this issue. I use audio to enhance my user's experience and add clarity to the content on the screen. Reading is just plain boring. But having users click to start audio disconnects the user from the content and makes for an inconvenient and frustrating experience. I agree with everyone on this post. It should be up to the developer to decide to enable auto-play.
Yes, feels weird not to autoplay (or maybe autoplay on first entry and then make optional?)--would love to know the rationale as to why the industry is moving that way? I assume because of offensive content, maybe you don't want audio just blaring on randomly, or for accessibility reasons. Even if for this, I feel like within an online course...it feels strange to follow other web standards. Thanks--would love to see this feature added!
I would also like this added. My boss is a big fan of autoplay and I will probably need to go back to using Storyline for everything if I can't convince her otherwise.
It is much slower to develop in Storyline so I'd prefer to use Rise. As an alternative, could you please allow Rise projects to be brought into Storyline? Then I could use the nice layout and built-in games.
It's worth noting that if you have users who use screen readers, autoplaying audio and video often causes havoc with these (as they navigate by listening autoplay can interrupt the flow of the page unexpectedly). It's best practice to have video/audio activated/deactivated by an action (IE selecting a button) so the user is always in control regardless of any accessibility needs. Likewise if you have users with particular attention disorders.
I have created a Storyline block, threw an image on it so all the user sees in RISE 360 is an image but ultimately it is the Storyline block with audio that auto-plays. However, the tricky thing is this...
I had a deck of Storyline that's with 30 slides and have divided them into blocks. Each "block" is about 2 to 8 slides from the actual Storyline deck. Before each "block" I've placed an image that lasts for 1 sec, and then it auto plays the audio/ animations.
It works well for some (plays image and auto-plays the audio+animation) but there are others which doesn't auto-plays the audio. I will need to click on the "play button" and audio will come out.
I'm not using a different deck of Storyline but using the same deck, just that I've deleted those that I didn't want, to make up a "block".
Usually you'll see a play button when there is audio or video on the first slide of the Storyline block. Did you insert the audio on the first or second slide?
Just want to add my support for easy to use auto play functionality (without needing to imbed a Storyline block). We want to include audio with much of our content, and requiring the learner to click the play button for each audio clip really diminishes the user experience.
I find Rise360 an amazing tool for deliver training content, however, some of the courses I would like to create need added voice and autoplay. I understand this can be done via a Storyline block but that is not really my option. I join the group that support autoplay option in R360, why not make it an clickable option like the one on images. For me this is the #1 in new features in R360, hopefully we will see it soon...oh yes I beleive in Santa Claus...still ;-)
126 Replies
Hi Kimberely!
In audio, labeled graphic, process, and timeline blocks, you can record audio! Click the Record Audio microphone icon, then click Start Recording.
If you're a Mac user, Safari must be updated to the latest version for audio recording support. Alternately, use Google Chrome or Firefox when you need to record narration in Rise 360.
Thank you. I totally get that part. But once I have recorded it, will it auto-play when the user gets to that point in the lesson?
Unless I'm out of the loop here, I think the short is answer is "no" regarding auto-play and the user has to click the Play icon each time.
The long answer is "Yes" if create a Storyline block, throw an image on it so all the user sees in Rise is the image but ultimately it is a Storyline block with audio that auto-plays. Yes, you will need to do at least one for each screen ... so not only is it a long answer, it is a long and arduous task.
Thanks for clarifying, Kimberly! As Michael mentioned, users will need to click a play button for audio to play in Rise 360.
Web browsers are moving towards stricter auto-play policies in order to improve the user experience. We agree that requiring some kind of action from the user, such as clicking a button before playing audio, is the right approach to ensure a unified experience for all learners. To that end, we won’t be adding any auto-play features to Rise 360. However, we are looking at ways we may be able to provide narration features that don’t auto-play.
Thank you for the feedback and clarification.
Thank you for this feedback. I get that the rules are getting more strict.
At the same time I cannot explain to our learners that the content we embedded would be somehow too unsafe for autoplay. In addition to that the "problem" is already there with the Storyline block.
How can the community change your mind on that? :-)
I need an auto play option urgently!! Please.
Thanks for letting us know, Suso. Media autoplay isn't on our roadmap right now, but we'll update you if that changes.
Agreed - this is a critical function. Why not just let the creator decide if they want to enable auto play or not. Seems like a good compromise.
I agree, especially in process blocks, having auto play is helpful and then it can stop when users select the arrow to move forward.
I'm strongly in the "add auto play" camp and agree with Tracy's compromise: let the creator decide if they want to enable auto play or not.
I agree with the above - it's absurd to not allow creators the choice to autoplay audio like in every other authoring tool. We can't include audio in our courses currently because it requires you to click on a tiny bar for every interaction which causes a horrible user experience for our clients.
I would like to add my voice to the request for auto play for both audio and video in RISE360!!
Agreed! Please make autoplay an option in Rise 360. It is "clunky" and frustrating for learners to complete this manually. I know it's just one click, but if they read the whole slide and they can't continue because they didn't press "play" on the recording at the top of the lesson, we have lost our credibility and their attention.
I'm evaluating the Articulate Suite and I have now ruled out Rise because of this issue. I use audio to enhance my user's experience and add clarity to the content on the screen. Reading is just plain boring. But having users click to start audio disconnects the user from the content and makes for an inconvenient and frustrating experience. I agree with everyone on this post. It should be up to the developer to decide to enable auto-play.
Yes, feels weird not to autoplay (or maybe autoplay on first entry and then make optional?)--would love to know the rationale as to why the industry is moving that way? I assume because of offensive content, maybe you don't want audio just blaring on randomly, or for accessibility reasons. Even if for this, I feel like within an online course...it feels strange to follow other web standards. Thanks--would love to see this feature added!
I would also like this added. My boss is a big fan of autoplay and I will probably need to go back to using Storyline for everything if I can't convince her otherwise.
It is much slower to develop in Storyline so I'd prefer to use Rise. As an alternative, could you please allow Rise projects to be brought into Storyline? Then I could use the nice layout and built-in games.
It's worth noting that if you have users who use screen readers, autoplaying audio and video often causes havoc with these (as they navigate by listening autoplay can interrupt the flow of the page unexpectedly). It's best practice to have video/audio activated/deactivated by an action (IE selecting a button) so the user is always in control regardless of any accessibility needs. Likewise if you have users with particular attention disorders.
I have created a Storyline block, threw an image on it so all the user sees in RISE 360 is an image but ultimately it is the Storyline block with audio that auto-plays. However, the tricky thing is this...
I had a deck of Storyline that's with 30 slides and have divided them into blocks. Each "block" is about 2 to 8 slides from the actual Storyline deck. Before each "block" I've placed an image that lasts for 1 sec, and then it auto plays the audio/ animations.
It works well for some (plays image and auto-plays the audio+animation) but there are others which doesn't auto-plays the audio. I will need to click on the "play button" and audio will come out.
I'm not using a different deck of Storyline but using the same deck, just that I've deleted those that I didn't want, to make up a "block".
What actually went wrong? Can anyone advise me?
Hi Calvin!
Usually you'll see a play button when there is audio or video on the first slide of the Storyline block. Did you insert the audio on the first or second slide?
If you'd like us to take a closer look, please share a link to your course here!
Just want to add my support for easy to use auto play functionality (without needing to imbed a Storyline block). We want to include audio with much of our content, and requiring the learner to click the play button for each audio clip really diminishes the user experience.
I find Rise360 an amazing tool for deliver training content, however, some of the courses I would like to create need added voice and autoplay. I understand this can be done via a Storyline block but that is not really my option. I join the group that support autoplay option in R360, why not make it an clickable option like the one on images. For me this is the #1 in new features in R360, hopefully we will see it soon...oh yes I beleive in Santa Claus...still ;-)
Can I add my voice to the request for autoplay with audio clips?
Absolutely, John! Thanks for letting us know this feature is important to you.
I would also like to see autoplay added!