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803 TopicsVariable/Trigger Help
Hello! First time posting so if I share the file incorrectly let me know. On the attached Storyline file the following is supposed to happen. Leaner drags and drops answer choice onto one of the 6 spots under "Out of Control" When they drop it in any of those spots, the variable "DBalanceBeam" gets 1 added to it. I then have triggers set up to change the state of the balance beam figure to lean right/left and to change whenever the above variable changes. Right now it will change to the "Lean Right" state, but won't toggle back and forth as I want it to. Any help would be appreciated, thank you!21Views0likes1CommentHide markers in 360 image and trigger them when required yet?
This has been asked for a few years now and wondering if this can be resolved? I want to add several markers to a 360 image but have the choice to show or hide them as required based on timeline starting or through triggers. One option is to have only 1 marker showing, when the user clicks it the next one appears etc until they get to the last one which lets them go to the next slide. This progression makes sense and has been requested by my customers many times. Not sure why this functionality has not been added as it makes the 360 images limited and pointless? Also being able to use custom icons should be a basic option now.28Views0likes6CommentsRandom Buttons Won't Hide
Hi, I have this dropdown slide that has created this issue. For context, there are three buttons and three states: Summary, Stops, and Item Detail. The user needs to click each one before they move on (and yes I realize I don't have a restriction on that yet). The problem lies with the buttons. When I switch to the Stops state, the "Stops" button from the base layer stays on the screen (look outside to the left of the dropdown bar). The same issue exists in the "Item Detail" state with the "Item Detail" button. Both are white so look closely - it took me multiple rounds of QA to catch this. When I've had this issue in the past, I've been able to figure it out by hiding everything on the slide and deleting the unnecessary items. But I tried that and that doesn't seem to be working. I've also tried setting them to Hidden but that doesn't work either. I attached the slide in question. If someone can figure out how to get these unnecessary buttons off these states that would be lovely.10Views0likes0CommentsRise feature request: multiple block selection
Hi all, I'd love to see a new feature in Rise: the ability to select multiple blocks at once and then move or copy them as a group. Right now, adjusting the layout of a longer lesson can be quite time-consuming, since you have to move each block one at a time. The idea is simple: You select several blocks (for example: a text block, an image block, and a video block) Then you can move them up or down together, or copy and paste them as a group This would make editing and reorganizing lessons much faster and easier Let me know if others are also missing this feature or if maybe there’s already a smart workaround I’ve missed! Please upvote if you need this feature as well! Thanks, ThomSolved167Views3likes10CommentsReview Course?
Hi, I am working on a course and would like to put in a feature where users are given a menu at the end where they can choose a module to review if they'd like before taking the quiz. I feel like this could be done with a variable, but I must be missing something because I tried to set it up and it doesn't work. I set up a T/F variable "FnClicked" that is meant to track "did the user click "Functionality". What I have right now is buttons at the end of the course in a "Review" layer. Each button takes the user back to the corresponding module. What I want is for the user to avoid having to go through the entire course again if they just want to review one thing. For anyone who is viewing the attachment, right now the way I have it set up is in the Functionality scene only. So go to the last slide in Functionality and the "Review?" layer in last slide in "Printing" to see the variable triggers I set. Then, if you need to test it, go through the whole project then back to Functionality. In summary, my goal is for the user to be able to progress to the last printing slide after reviewing a module IF they've already completed the course. Otherwise it should progress as usual to the next scene. Thanks in advance! ETA in the Walkthrough scene there is a button that won't go away in "Stops" view when you do the dropdown. How can I get rid of this?Solved41Views0likes3CommentsSeemingly nothing non-AI in development
I’ve noticed for quite a while that the Features Roadmap hasn’t shown much beyond AI and localization. That trend continues today; the current roadmap only lists four items, and they’re all either AI Assistant or localization-related. What’s frustrating is that some popular items that were previously listed on the roadmap (like the expanded color palette for Rise) were removed without ever being implemented. Meanwhile, Storyline and Rise have so much room for improvement, and there are plenty of highly requested features from the community. It really feels like Articulate has moved away from updates or new features that aren’t tied to AI or localization. While those areas matter, they shouldn’t be the only focus. There’s still a huge need for improvements in Storyline and Rise that the community has been asking for.73Views3likes2CommentsInteractive Drag and Drop with Shaking Objects
Hi everyone, I'm looking for some guidance regarding this interactive, drag and drop Storyline module. The context is that users will go through a virtual empathy experience where they step into the shoes of someone with tremors. The goal is for them to put Sunday's pill into the Sunday spot in the pill organizer (the circle white and yellow non-gel pills) and the remaining pills into the wooden bowl. The pills appear to be "shaking" via motion paths. The pills stop shaking after the user hovers over the pill's hotspot, which should happen so that the user can grab the pill and drop it into the organizer or bowl. However, I want the pill to go back to "shaking" after the user hovers outside of the pill, but it doesn't. Does anyone have any suggestions as to how to do this? Thank you!Restriction Navigation Feature
Hi Rise Community, We've recently implemented the "Restrict Navigation" feature in our Rise 360 modules to ensure learners follow the content in a structured sequence. However, since enabling this setting, we've noticed that sections are not consistently being marked as complete, even after fully viewing the content. For example (Check attachment), only the final section (“Let’s Review”) is marked as complete, while all other lessons remain incomplete — despite being opened and interacted with. This is affecting the overall completion tracking and learner progress, which is critical for our reporting. Your assistance would be highly appreciated.110Views0likes3CommentsCan we bundle several microlearning lessons into one session?
Can microlearning modules be combined and bundled as a series under a single title? For example, I have three microlearning modules that I’d like to offer in sequence on one topic—three modules on Product Management that can be completed one after the other, but grouped under a single title/course, “Product Management Fundamentals,” so it’s clear these three modules belong together. Or would we need to create a standard course and simply use the microlearning view/format? Thank you for your checking. Caro73Views0likes2CommentsStoryline 360 - Help with the Next Button state not changing to Normal with audio triggers.
Hello Community! I’m experiencing an issue on a slide where the Articulate preset Next button doesn’t trigger after the action below is completed. Everything works as expected until I add audio to the layers. Could you please review the triggers and let me know what I might be missing? Your assistance would be greatly appreciated. Thanks in advance! Base Layer Audio to play automatically at the beginning of timeline. After audio ends on the timeline, the button layers can be clicked, one at a time. (Each layer has a hidden object on it to prevent clicking until audio ends.) Layers 1-4 Layers have to be clicked one at a time. Prevent the user from clicking on multiple layers until the audio end on each layer's timeline. Base Layer All layers must be visited before the preset next button appears. All layers audio must be completed before the preset next button appears. (This is where the problem begins.)103Views0likes3Comments