Animations within states

Apr 23, 2024

Hello there!

I am trying to add an animation to a rectangle's custom state (more specifically, exit Wipe from the left), so when the normal state changes to the custom one, the rectangle will have an effect. However, it is not working. The state change happens but without the animation.

I did the trick of copy-pasting the shape in the new state, but still it isn't working. I also tried the entrance Wipe, but still nothing. Please find the project attached (I tested it by triggering the state change when clicking on the rectangle, and tried it only on rectangle 1). 

I'm using the latest 64bit Storyline version.

Any help would be greatly appreciated.

 

Thank you! 

6 Replies
Andrew Hanley

So Im a little confused looking at the story file.
THere are 4 rectangles that display either "normal" or "full color".

I cant see how the rectangles change state without triggers. You would need a trigger to change to "full color", and then also another trigger to change back to "normal".
At the moment, "full color" is never seen as there is no trigger.

Andrew Hanley

Is it something like this you want? (see attached story file)
If so, you have to use Layers, not states. Its the only way to get the control over the Enter and Exit animations.

There are a few Storyline plugins and Javascript tutorials that do things like this for very visual, engaging mouse tracking. Might be worth a look?

Mariana Escárzaga

What I'm trying to do is the rectangles progressively (with the wipe animation) change to full color. As I am already using layers with lots of elements in it, Id prefer to have it in the states, but yes! that is the effect I am trying to go for.

I'm not sure if this has to do with a bug in my version, because I'm literally doing the same thing as with another project I worked on a while ago and that one works, but this one doesn't.