If a learner does not want to listen to the audio, is there a way for them to get to the next bulleted item or do they just have to wait until it comes up on the timeline?
Have users that do not listen to audio and are complaining that they have to sit and wait instead of clicking and getting to the next bullet.
You could make them interactive. Set it up so the user can click on bulleted icons that reveal the text and audio at the same time. This way they can read at their own pace and then just click the next bullet icon when they are ready to read the next one.
If they click on bulleted icons that reveal the text and audio at the same time, then they have the option to either:
Sit and listen to the audio then click the next icon (or)
If they read it before the audio finishes then they can just click the next icon in the order and it will stop the previous audio and start the next one.
Ok, so the course would just have icons for the user to click on instead of showing any text? Also, I record the whole slide at one time, would I now need to record each bullet individually?
I didn't realize you were recording video, I thought you were using text fields. I figured you could put the text on slide layers and show them one at a time the way I explained.
You can still do that though and put the video captures on slide layers as well. Then you just make the buttons to show them. Those will be the icons. And you don't need to re-record the video just cut it up into the sections you need. Unless recording the sections individually is easier.
Are you referring to recording voiceover? If you split your bullet points up into separate layers, you'll also want to split the narration into separate layers. In other words, each bullet point will have it's own layer and it's own narration file.
Another idea is to keep everything on the base layer, and enable the Seekbar in Player Properties so users can skip ahead to the end of the timeline. That way, they can see all of the bulleted text without having to listed to the voiceover.
6 Replies
You could make them interactive. Set it up so the user can click on bulleted icons that reveal the text and audio at the same time. This way they can read at their own pace and then just click the next bullet icon when they are ready to read the next one.
Hi Daniel,
Thanks for your response. But, how would this work for those who do listen to the audio?
Hi Cheryl,
If they click on bulleted icons that reveal the text and audio at the same time, then they have the option to either:
Hi Daniel,
Ok, so the course would just have icons for the user to click on instead of showing any text? Also, I record the whole slide at one time, would I now need to record each bullet individually?
I didn't realize you were recording video, I thought you were using text fields. I figured you could put the text on slide layers and show them one at a time the way I explained.
You can still do that though and put the video captures on slide layers as well. Then you just make the buttons to show them. Those will be the icons. And you don't need to re-record the video just cut it up into the sections you need. Unless recording the sections individually is easier.
Hi Cheryl!
Are you referring to recording voiceover? If you split your bullet points up into separate layers, you'll also want to split the narration into separate layers. In other words, each bullet point will have it's own layer and it's own narration file.
Another idea is to keep everything on the base layer, and enable the Seekbar in Player Properties so users can skip ahead to the end of the timeline. That way, they can see all of the bulleted text without having to listed to the voiceover.
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