I'm doing a game where users click a number of hotspots and answer questions about the characters/object. To aid the user, can I change the state of a hotspot or put up some other visual flag so users know "I've clicked on this character, but not that one."
It's a building layout and there are 20 characters, so it's easy to forget where you've been.
Hotspots don't have states, but you could useĀ transparent objects instead, which can have a Visited state or a custom state that provides a visual indicator.
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Hotspots don't have states, but you could useĀ transparent objects instead, which can have a Visited state or a custom state that provides a visual indicator.
Works like a champ, Michael. Thank you!
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