I am working on my first ever project to be used on my portfolio.
I am having difficulty getting my next arrow to advance to my next slide after a drag and drop interaction on the condition that all are DROP CORRECT. This is on my "2.3 DRAG AND DROP HEALTH" slide.
Can someone please look at my triggers and let me know what I am missing.
1. Delete the triggers that change the state of the drag objects to "hoverState".
2. If you do want to have a hover state, then duplicate the current custom "hoverState" and rename it to "Hover" (which is the built-in hover state of and object)
You used a custom hover state, which "overwrites" the change state to dropcorrect trigger, because when the object is dropped the mouse is still over the object.
Hi Jessica. I'm happy to see Michael's suggestions have you on the right track. After looking over your Story file, I realized you could do away with much of the triggers you have in place and let the Drag & Drop interaction really do its thing by simply adding feedback indicators (X's and checkmarks) within the Drop Incorrect and Drop Correct states, respectively. This simple addition would do away with the need for those Try Again and Correct layers which can be a bit jarring and, frankly, needless, IMO.
In the SL file attached, I created a duplicate slide titled "REVISED" so you can note the proposed changes.
**Update: Just noted that you did indeed have a custom Hover state in place. To have SL create this effect natively (i.e., w/o the need of dedicated triggers), I simply renamed the state to Hover. Curious why you went the custom route initially...?
The "Continue" button on the All Correct! layer should take you to the next slide. To have the user press "Continue" to close the layer, only to see and be prompted to click a "Next" button to continue on with the course doesn't make a lot of sense.
Not seeing the layer once all the DRAG items are Drop Correct? That's interesting...the trigger set up is pretty straightforward
7 Replies
1. Delete the triggers that change the state of the drag objects to "hoverState".
2. If you do want to have a hover state, then duplicate the current custom "hoverState" and rename it to "Hover" (which is the built-in hover state of and object)
THAT WORKED!! Thank you.
Can you explain why it didn't work with the hoverState?
You used a custom hover state, which "overwrites" the change state to dropcorrect trigger, because when the object is dropped the mouse is still over the object.
Hi Jessica. I'm happy to see Michael's suggestions have you on the right track. After looking over your Story file, I realized you could do away with much of the triggers you have in place and let the Drag & Drop interaction really do its thing by simply adding feedback indicators (X's and checkmarks) within the Drop Incorrect and Drop Correct states, respectively. This simple addition would do away with the need for those Try Again and Correct layers which can be a bit jarring and, frankly, needless, IMO.
In the SL file attached, I created a duplicate slide titled "REVISED" so you can note the proposed changes.
**Update: Just noted that you did indeed have a custom Hover state in place. To have SL create this effect natively (i.e., w/o the need of dedicated triggers), I simply renamed the state to Hover. Curious why you went the custom route initially...?
I am looking over suggestions now. Thank you.
How do I get to my next slide? Wouldn't I need to put a trigger on the "next" icon for all to be DROP CORECT? Thanks!
ETA- It did NOT go to ALL CORRECT layer once everything was in the CORRECT. Therefore, I was unable to move onto the next slide.
The "Continue" button on the All Correct! layer should take you to the next slide. To have the user press "Continue" to close the layer, only to see and be prompted to click a "Next" button to continue on with the course doesn't make a lot of sense.
Not seeing the layer once all the DRAG items are Drop Correct? That's interesting...the trigger set up is pretty straightforward