Character Conversations without Speech Bubbles SL3

Oct 07, 2021

I am creating a training in Storyline 3 that has up to 7 characters. Any suggestions on how to illustrate (without using speech bubbles) when a character is speaking? Audio is included and the speech bubbles become too cumbersome and distracting, so i would like to eliminate those.

4 Replies
Maria Costa-Stienstra

Hi, Dena, and welcome to E-Learning Heroes! ✨

I am looking forward to what our talented community members will suggest, but I wanted to offer a resource that might help you find some ideas and inspiration:

Judy Nollet

You could change the characters' states, so that a given character has a talking expression only when "their" audio is playing. That would be the most natural. If the state change also involves arm movements, that would help make it more noticeable. 

If the characters are talking directly to the user (that is, it's not set up as a conversation between the characters), you could also highlight the "speaker" somehow. For example, change the color of the background behind them.