Character Moving on a Map: Glitch
I am trying to create an interaction where a character can move along a map and explore different parts of it. The map is too large for one slide so I decided to break it down into two slides for now.
I built a prototype of the interaction to test how the character will move back and forth between the two slides, but as you can see in the video link at some point the interaction starts glitching. Any ideas why this could be happening?
(glitch occurs around 00:25)
I'm attaching the file I used for the prototype in case you can take a look at the triggers I am using.
I appreciate your help!