Creating a conversation
Jan 12, 2018
By
Carla Barber
Hey!
I'm using Storyline 360 and using the characters provided I'd like to create a conversation between 2 of them using a speech bubble shape with text. I've managed to get really lost trying to create this and I'm wondering if it can even be done.
What I'd like to happen is the following:
When user clicks on shape
Character 1's pose changes and first text box appears
When use clicks on anything other that one of the buttons (don't mind it being specific to something)
First text box changes to second text box (the text inside of it changes)
Then have this repeat 2 more times and apply it to 2 other buttons.
I hope this makes sense and someone can help :)
2 Replies
Not sure how your design is set up, but you could either use code to hide & show the speech bubbles or possibly place them on layers and trigger the layers to show depending upon the user's selection. Make sure you use good layer/object names - as you mentioned, it can be easy to get lost.
Hey Bob.
I've spent some time this morning playing with this and managed to figure it out with trigger and layer organisation. Thank you for the suggestion! :)
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