Delay when changing background in slide master
Jul 23, 2020
Hi all! I'm having the following issue and wanted to see if any of you had a similar problem before.
What I want to achieve:
I'm building a game. At the beginning, the user has to select an "scenario" in which the game will take place. The background then remains the same until the end of the game, so I built it in the slide master.
What I have now:
This triggers actually work, but I have a problem I'll explain later on. What I have now is: The background is constructed in the slide master, and has different images in states (an office, a lab, a factory). Then, I have three triggers set like this (one per state): "Change state of "background" to "lab" when timeline starts in this slide if variable "scenario" equals to "1".
In a regular slide, the variable scenario changes to "1, 2 or 3" when the user clicks on one of the three scenarios.
The problem:
This work! But I have a substantial problem: The trigger that changes the background "when timeline starts" has a bit of a delay, so every time the user jumps from one slide to another they can see for a second the background in "normal" state and then it changes to the scenario the user has chosen. This is a pain point in the experience as it seems like a glitch. I also noticed that if the slide has a transition, the background image doesn't change until the transition is over, which makes the glitch even more noticeable.
I tried:
- Lowering the images quality to see if that was causing the delay (It didn't work).
I would like to avoid:
- Triplicate every slide and redirect the user to one path or another depending on their choice.
Do you guys have any idea on how to solve this?
Thank you a lot!
1 Reply
Hi Bianca!
You're in the right place for assistance! Would you mind attaching your file so that we can see the snag in action?
You can do so by using the Add Attachment button in this discussion!
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