Drag and drop help
I need a little help adjusting a SL3 drag and drop interaction:
1. The user is supposed to remove a widget from some machinery and then drop it anywhere on the screen background
2. When the user drops the widget, it triggers a move with relative starting point, so the widget moves out of the screen from where it was dropped.
Problem is that no matter what I do, the widget always snaps to the center of the drop target and moves from there, which ruins the whole interaction.
In the Drag target options, I have ticked the checkbox "Snap dropped items to drop target" and selected "free", which to my understanding should result in the dropped item staying where it was dropped?
I have attached a prototype that shows my problem. Any help is much appreciated :-)