Drag and drop tiling
I am using SL3. I'm using a freeform drag and drop interaction. The images are set to appear one-by-one, and change state when clicked on, and when dragged over. Note that the setting is to allow more one at a time, and snap items to drop target.
The images should just find themselves sitting in their respective areas when dropped – and they do when set to stacking Random, Offset, Center and Free. What is NOT working is TILE. The images are being thrown out of the drop zones when another item appears and they are appearing randomly at the base of the screen. Again, note that more than one item is allowed.
Any help very much appreciated.