Is there a way to create a zoom and scroll effect like the one used in Mapquest? I would like to enlarge a portion of a drawing then scroll around the entire drawing.
I don't think it would be entirely like Mapquest, but what about setting an image and adding a trigger to show a layer or another slide with a zoomed in version of that image. Then you'll want to make that image a drag item (using the triggers) so that the user could drag it around the screen. It may take some finessing to get it to look at you want - but that's the only thought I have outside of the standard Storyline zoom and scrolling panel functionality.
Do you have this slide set up already? I could help you on yours - but I just had the attached open with a random image - you'll see I added a trigger too it which just makes it so I can drag it - I connected it with a state change, but that could happen off stage too so it doesn't really do much.
You also need to find a way to prevent the users from dragging the images off screen. I had started thinking about this issue a while ago, didn`t find an obvious solution and then got sidetracked by other things. If you come up with a workeable approach, please share!
Well, that version of the ZOOM does 90% of what I wanted. The final option is to add hot spots to the drawing that link to other slides or scenes. However, when I place a hot spot on the zoomed in drawing, the hot spots do not move with the drawing when it is dragged to a different position. I tried to "group" the hot spot with the drawing but that did not work. Any suggestions to get the links to move with the drawing?
I'm out of ideas on that one Victor...they won't be able to drag together so the hotspots won't move. You could try with transparent shapes...but I'm not sure how the clicking action would work.
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Hi Victor,
I don't think it would be entirely like Mapquest, but what about setting an image and adding a trigger to show a layer or another slide with a zoomed in version of that image. Then you'll want to make that image a drag item (using the triggers) so that the user could drag it around the screen. It may take some finessing to get it to look at you want - but that's the only thought I have outside of the standard Storyline zoom and scrolling panel functionality.
That is the method I have used, but I don't understand what you mean by "make it a drag item (using triggers)".
Hi Victor,
Do you have this slide set up already? I could help you on yours - but I just had the attached open with a random image - you'll see I added a trigger too it which just makes it so I can drag it - I connected it with a state change, but that could happen off stage too so it doesn't really do much.
OK, thanks. We are getting VERY close to a solution. Now I just need to lock the image in the position it is when you "let go" or release it.
Well....you could put drop targets and make it into a question type (ungraded) and then you'd just have to play around with the "snap to" options.
You also need to find a way to prevent the users from dragging the images off screen. I had started thinking about this issue a while ago, didn`t find an obvious solution and then got sidetracked by other things. If you come up with a workeable approach, please share!
Oh Boy! I'll give that a try, but it sounds complicated. I really appreciate the time you are spending with me on this.
Getting so close I can smell victory!
I am using technical drawings that normally have a border, so the users know where the boundaries are.
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Well, that version of the ZOOM does 90% of what I wanted. The final option is to add hot spots to the drawing that link to other slides or scenes. However, when I place a hot spot on the zoomed in drawing, the hot spots do not move with the drawing when it is dragged to a different position. I tried to "group" the hot spot with the drawing but that did not work. Any suggestions to get the links to move with the drawing?
I'm out of ideas on that one Victor...they won't be able to drag together so the hotspots won't move. You could try with transparent shapes...but I'm not sure how the clicking action would work.
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