Finite Runner Game
This is a short finite Runner Game I threw together to see how closely I could use Storyline to emulate a gaming engine. I'm using collision events (via Object Intersect) for the lose condition and created a light state machine so players can't activate a jump unless the full jump (itself a motion path) has completed.
I was going to wait for the next Challenge that involved games, but figured I might as well get it out there now. Enjoy!