After the first drag item is dropped incorrect the item stays in place - no snap back - and the next drag item is unveiled.I have check marked 'Return item to start point if dropped outside a correct drop target" and "Reveal drag item one at a time". Each drag item has several states assigned: Normal, Incorrect, Down and 10 individual states. I am using a total of 10 drag & drop pairings.
Do you have any triggers tied to the state of the drop target that fire after it's been dropped? I
It's a little difficult to say without seeing the project and how it's set up. Are you able to share the .STORY file here, or a file that contains the Drag & Drop quiz?
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Hi Reinhard,
Do you have any triggers tied to the state of the drop target that fire after it's been dropped? I
It's a little difficult to say without seeing the project and how it's set up. Are you able to share the .STORY file here, or a file that contains the Drag & Drop quiz?
Thanks!
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