Ran into trouble again :( , this time with the story size
I changed my story size and then i changed it back to what it was previously and it kind of messed up my whole project. Some of the things i can change back to how they were by simply changing their position but on some slides i can't get things back to the way they were.
Does anyone know how to undo these changes caused by change in story size?
Its just that i had to manually resize all the objects on my slides after i changed back to the old story size.
The slides on which i wasn't able to do changes, i found out later that those objects were locked. After unlocking them i was able to change things around. ( i must have locked them and later forgot abt it ,.. oops my bad 😊)
I now know that i should choose the story size before i begin creating any slides... and i learned the hard way lol
Ah - yes, locked objects have gotten me in helping others with projects before. I'm glad you were able to get this taken care of. Those 'hard lessons' are the ones you never forget though :)
3 Replies
Hi Ash!
I see this was posted two days ago, so you may be past the 'Undo' option - which is probably what I would have done.
We do advise to set your story size prior to building to avoid some of the issues it seems you encountered.
What do you mean you cannot get things back to the way they were?
Thanks for the reply Leslie
Its just that i had to manually resize all the objects on my slides after i changed back to the old story size.
The slides on which i wasn't able to do changes, i found out later that those objects were locked. After unlocking them i was able to change things around. ( i must have locked them and later forgot abt it ,.. oops my bad 😊)
I now know that i should choose the story size before i begin creating any slides... and i learned the hard way lol
Sent from my iPhone
Ah - yes, locked objects have gotten me in helping others with projects before. I'm glad you were able to get this taken care of. Those 'hard lessons' are the ones you never forget though :)
Thanks for the update Ash.
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