Mute/pause Audio in Storyline 360

Has anyone already experience with pauzing and/or muting audio in SL360?

In Storyline 2 you could pause and mute audio files with some javascript that called the <audio> element. 

This javascript doesn't work anymore in SL360. I see no audio element in the SL360 outputs.

Has somebody a solution for pauzing and/or muting audio in SL360?

Thanks,

Mark 

8 Replies
Mark Spermon

Hi Russel,

Thanks for your file and help. I tested it. But it doesn't work in SL360

var player = GetPlayer();
var volumeCount = player.GetVar('volumeCount');
$('audio').prop('volume',volumeCount);

$('audio') calls the html audio element and that bit doesn't works.

Anyone else a solution for this problem?

Mark

Leslie McKerchie

Hello Jeff! Sure, we can certainly chime in here. 

JavaScript is not a feature that we offer support for.

We are, however, aware of the issue where previous code was working and no longer does in Storyline 360 and this has been shared with our team to look into further.

I will add this thread to the report for user impact and so that we can update here when applicable. Depending on priority and risk, some bugs can be fixed quickly, while others take longer to resolve. Here's more information on how we identify and tackle bugs.