precise feedback for partly right answers in drag and drop-interactions

Jun 20, 2018

How can I give my learners a more accurate feedback than wrong or right to a storyline drag and drop excercise?

For example I have built a freeform drag and drop interaction in storyline with 3 targets and 6 objects. When the learner chooses partly right answers, how can I give him/her a more accurate feedback and show him/her, which answers are right and which answers are wrong so he or she can correct herself/himself? I would prefer a solution where the right answers are marked green and the wrong answers are marked red and the learner can try it as many times he/she likes to get the 100% correct answer. 

I haven´t included my example because it is in german and my question is a global one. 
Thanks for your help! 

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