Hi, I'm fairly new here, so this might be a very simple question 😉. I have a project containing several scenes and within each scene, there is a 1 quiz question: multiple choice, multiple response etc. Learners have unlimited attempts and I use the built-in retry layer. But upon a retry, the checkboxes are still checked. How can I reset them to an unchecked state?
I came across this same question within another discussion a few days ago. The answer: That's how the program is set up to work when a question allows more than one attempt.
When the user answers incorrectly, the Try Again layer shows.
When the Try Again layer is closed, the question still shows the person's previous answer(s), but it allows them to change their answer.
If you don't want to show the previous answer(s), add triggers to change the state of the answer buttons back to Normal. That would look something like this:
Thanks for your reply, Judy. I'll ask my customers which option they prefer 😉.
The drag-and-drop questions behave in the same way. But here it's kind of weird that learners have to drag their wrong drag items back to their initial position.
Another option if you don't bother with triggers to deselect answers: Edit the text on the Try Again layer, so it's clear that the user needs to change their answer. For example: "That is incorrect. Please change your answer."
FYI: This can be done via changing the text in the Text Labels.
As for drag-and-drops: they're weird in so many ways...
Here's how you can reset drag items to their initial positions:
Give each object a Motion Path that doesn't go anywhere.
Note: When you insert a Motion Path, the program automatically adds a trigger to run it when the timeline starts. The user wouldn't see anything happen, but I suggest you delete that trigger.
Add triggers to the Try Again button that move the object on their Motion Paths.
4 Replies
I came across this same question within another discussion a few days ago. The answer: That's how the program is set up to work when a question allows more than one attempt.
Thanks for your reply, Judy. I'll ask my customers which option they prefer 😉.
The drag-and-drop questions behave in the same way.
But here it's kind of weird that learners have to drag their wrong drag items back to their initial position.
Another option if you don't bother with triggers to deselect answers: Edit the text on the Try Again layer, so it's clear that the user needs to change their answer. For example: "That is incorrect. Please change your answer."
FYI: This can be done via changing the text in the Text Labels.
As for drag-and-drops: they're weird in so many ways...
Here's how you can reset drag items to their initial positions:
Note: When you insert a Motion Path, the program automatically adds a trigger to run it when the timeline starts. The user wouldn't see anything happen, but I suggest you delete that trigger.
This is demonstrated in the attached file.
Thanks Judy. You saved my day!