Dials work great for turning, but they require user interaction.
I'd like to trigger a rotation of an object a specified number of degrees. I know there is a "spin" animation, but this only has fixed turn positions. I need to (for example) rotate it 10 degrees and then later rotate it another 5. Pipe dream?
Sorry Russ I dropped out of the last one, but you can mask out the dial with a hotspot and then use triggers to adjust the dial variable so you can make it appaer to spin. I would use a layer or object that shows and hides itself perhaps adding one every 0.1 seconds.
You can also trigger the rotation of an object by turning it into a dial and then changing the dials variable. See sample of a square that was converted into a dial and then controlled by a slider.
Ok, now that's a very interesting way to look at it, Phil. I didn't realize that by programatically changing the dial variable, that it would rotate. Making the rotation smooth sounds a bit tricky, but doable. You're my
4 Replies
Sorry Russ I dropped out of the last one, but you can mask out the dial with a hotspot and then use triggers to adjust the dial variable so you can make it appaer to spin. I would use a layer or object that shows and hides itself perhaps adding one every 0.1 seconds.
You can also trigger the rotation of an object by turning it into a dial and then changing the dials variable. See sample of a square that was converted into a dial and then controlled by a slider.
https://360.articulate.com/review/content/90161d3e-e832-4fb6-8a50-89c7decb7158/review
Ok, now that's a very interesting way to look at it, Phil. I didn't realize that by programatically changing the dial variable, that it would rotate. Making the rotation smooth sounds a bit tricky, but doable. You're my
That's it, Richard. Exactly the type of thing I had in mind. You guys are awesome!
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