Stopwatch style Timer - works on PC browser but not mobile (no javascript used)

Hi, 

Thanks to this forum, I found a simple solution to a timer where I have a 1 frame layer that loops and decreases a timer variable.

The issue is once I set the timer variable to a dial (360 degrees), it stops working on Safari and Google Chrome on my iPhone), while being functional on my PC.

Please have a look at my story - to start the timer, click on the top button of the stopwatch.

3 Replies
Clay Elmore

Thank you!  I ended up creating a new layer which has a 60 second video clip of the timer. When the scene loads, it determines if the user is having an issue with the timer based on the counter variable.  If it does not increment, I show the video layer, and have a trigger to wait for the end of the movie.

Becca Levan

Hello Clay, and thank you for sharing that workaround!

I'm happy to return with an update for you—we've fixed the issue where: 

  • The dial interaction does not work on iOS 13 mobile.

Be sure to install the latest Storyline 360 update (Build 3.50.24668.0) to take advantage of all the recent features and fixes.

If this happens again, please let us know! Or you can work directly with our support engineers here.