Wondering if anyone else is having this issue with Storyline 2. Our company recently upgraded to Windows 10 so I am wondering if this might be the cause of my issue. I am trying to create triggers to go from one slide to the next. I create the trigger on the slide layer but it disappears and goes to the Base Layer. None of my triggers are working. I have reviewed my book, checked the discussion board and went to YouTube for help. I seem to be following all of the correct steps. Anyone have any suggestions?
I tried keeping the triggers on the base layer but it will go from the base layer to the first slide layer but not then next slide layer. What do I need to do in this case?
5 Replies
It would help to know a little more, such as what is the object the trigger is on, what type of trigger?
The trigger would be to push the next button to go to the next slide layer.
The next button trigger is a player trigger so will always be on the base layer
I tried keeping the triggers on the base layer but it will go from the base layer to the first slide layer but not then next slide layer. What do I need to do in this case?
If you want the next button to cycle through layers then you will need a condition on the triggers to do this.
The condition will tell the trigger when to fire.
You can do it based on the state of objects or use a variable, for example create a variable called "cycle" (a number variable).
Then on your next button create these triggers in this.order:
Add 1 to number when the user clicks the next button
Show layer 1 when the user clicks the next button on condition "cycle" is equal to 1
Show layer 2 when the user clicks the next button on condition "cycle" is equal to 2
Show layer 3 when the user clicks the next button on condition "cycle" is equal to 3
etc:
Jump to next slide when the user clicks the next button on condition "cycle" is equal to 4
To ensure this works each time you visit the slide add a trigger to set the variable to 0 when the timeline starts of this slide.
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