Triggering delayed animations

Feb 12, 2015

Sorry if this is super simple - I searched this forum and also google, but maybe I'm not using the correct terms.

I have a trigger set up so that when a user clicks a button, an image changes state from Hidden to Normal. I'd like two more images to also change state, from Hidden to Normal, but I don't want this to happen all at once - I'd like the second two changes to be delayed slightly.

Right now I'm achieving this by using animations, with a longer duration for each image, but the result is not ideal, and I'm sure there must be a simpler way. Thanks in advance!

8 Replies
Lauren Connelly

Hi Ruby!

I'm happy to help! You should be able to still use cue points using Storyline 3. Have you set the initial state to "Hidden" for the objects that depend on triggers to change the state?

I've attached a sample file that includes cue points and triggers that determine when the state of an object changes.

Please let me know if you have any questions!

This discussion is closed. You can start a new discussion or contact Articulate Support.