Triggering Motion Paths Using a Slider V2
This is a follow up to my How to pan the screen left and right using a slider and motion paths post. The problem is, that if you are using motion paths with relative start points, they can be thrown off kilter if someone moves the slider back and forth really fast for a while. As a result I redeveloped this concept using not just a left and a right motion path with relative starting positions, but a motion path for each movement.
As you can see for a slider with five stops, you will need eight motion paths. The number with out the parentheses are if you want to move an object on the screen (ie move the box) and the number in the parentheses are for changing the view (ie panning the image). Just like in my first attempt, you will still need a chaser variable.
The reason this works is that each motion path is absolute and doesn't rely on the objects last position. It is a little more work which is why I didn't completely replicate the original example.
Also I found it much easier to create a small box, do all of my motion path work, then fill the box with the image I wanted to use.