Why Hover can't be taken as a state for condition?
Jul 01, 2013
By
Becky Liu
Need some help here!!
I have a page with a screenshot where a I have several areas on the screenshot highted with buttons. When you hoveover the button, a new layer with a pop box for explanation will show up. I want to set it up so learners will need to hover over all buttons before then can proceed to the next page. I have done that through setting variables for hover objects and directly using conditions in the player next button for hover those buttons, but none worked.
My question is: can hover state be a state for condition or do i have to use Visited instead (which means I'll need to have learners to click on buttons instead..not preferred in my case)
Any help or guidance is much appreciated!!
7 Replies
Becky,
Given that the hover state isn't persistent, it's hard to use it as a condition. However, your variable idea should work. I've attached a sample file to see if this is what you're looking for.
I hope this helps!
Mike
Becky,
An alternate route could be that you add another state to the object and the object changes to this state when the mouse is hovered over the object. Then, you'd have a persistent state to target and could use states as the condition.
Mike
Welcome to E-Learning Heroes, Becky!
I think the problem with using a condition on a "Hover" state is that the state won't be static. It's more of an effect, rather than a state that "sticks". So, if you use a condition "when: Hover", you'll run into issues.
Why not have a variable change when the layer is shown and use that variable change as the condition, instead?
Tag team! :)
Nice example there, Mike!
Hi Mike!
This is exactly what i am looking for! You made it to work!! I haven't explored making each hover object a variable. Thanks so much.
Becky
I might try that too. Your storyline example really helps - visual example is so much easier to learn. Thanks again.
Hi Christine,
Thanks for the response!! You guys are so helpful. I didn't expect such timely resolution.
Becky
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