Word Search - how to avoid non relevant clicking
Dec 16, 2020
By
Shevi Yuval
Hi
I'm building a game based on a wonderful word search template Anna shared here, but it's a little different.
Instead of a bank of hidden words, I've created definitions, one in each layer, that once the player recognizes the missing word, and clicks on the first and last letter of the missing word, the word lights up in the crossword puzzle, and also in the definition text. So far so good.
How can I limit the players to click on the specific word ONLY when the relevant layer with the relevant question is open? I want to avoid the option for them to guess the words.
Any ideas will be appreciated:).
Thanks!
7 Replies
Hi Shevi, You can use conditions to prevent a blind guess. Below is a quick screenshot example for you.
Thank you Johanne!!!
I'm not sure that this will help, because this is not a condition of the game. I think what I need is a way to reset the letters to the normal state if they are selected not in their relevant layer. Is there a way to do that?
Yes, if there were a reset function in one trigger. However, I don't think there is a reset function currently. It will work with conditions solution. You will only need to do the hard work one time by adding all the conditions. And then just copy that trigger and modify it for other answers.
Thanks Joanne! Can you give me one example for what you mean? (one letter with the conditions you're referring to)
I would be happy if someone from the Articulate Storyline staff can join this conversation and suggest more ways to achieve what I'm trying to do (and / or other users of course!) .
I'll try! highly appreciate your help Joanne!