What does Gamification mean to everybody? Has it really been defined?
Gamification to me has many connotations. When I think of games I think of Dungeons & Dragons, first-person shooters, trivial pursuit, table top games (Life, Payday, Carcassonne, Ticket to Ride, Takenoko), card games (solitaire, poker, Magic, Cards Against Humanity), Yahtzee, Skyrim. The list seems endless, They have varying levels of complexity and game mechanics, they also have some amount of randomness (such as dice roles).
Does Gamification mean adding a Jeopardy style mechanic to a course? Does it mean adding simulations? Does it mean badges and leader boards?
I'm not convinced that Gamification is effective, but first I think I need to understand what people mean when they talk about Gamification.
What are your thoughts?