Quiz Questions for Bloom's Recall level

If I'm creating a course that's teaching at the "recall" level of Bloom's Taxonomy, I'm finding it difficult to create good quiz questions.

The biggest issue I have is that the nature of the interaction relies on recognition, but I need to test recall. By that I mean, I usually have to have the learner select the correct answer from a list of choices. That means they don't have to remember the answer, just recognize it when they see it.

For example, I have a short e-course that presents 5 best practices for good meetings. I've got a few questions simulating setting up a meeting notice, but I'd like to just make sure they can recall these five practices.

I'm thinking fill in the blank questions might be good for this, but I'm worried about variations and errors in spelling, abbreviations, and phrasing.

Any suggestions? Thanks in advance!


Here are the 5 best practices, by the way:

  • Make every meeting count: right participants, frequency and duration.
  • Hold 50 minute meetings to allow for quick catch-ups and travel time.
  • Have meeting agendas and we stick to them.
  • Leverage technology to reach participants simply and promote meeting flexibility
  • Use presentations effectively.
3 Replies
Ashley Chiasson

Hi Mary - you could really do any type of question (multiple choice, fill in the blank, drag and drop, true/false) to test recall.

For example, the capital of Nova Scotia is Halifax. It's the only answer available, so it's not really recognition; the user either gets it wrong or gets it right.

Adele Sommers

Hi, Mary!

To gather more ideas on ways to work with the topic of meetings, I personally think this demo is a particularly thorough and well-thought-out example. Some of the techniques the authors use include drag-and-drop exercises to classify different concepts, assign a sequence to a series of steps, and discriminate between ideal and non-ideal approaches, for example. Although the demo was created in Storyline, you can accomplish similar things using Quizmaker if you happen to be using Studio. 

Another aspect of your project could involve the use of scenarios. You can ask learners to "pre-guess" what would make sense to do to satisfy each of the five best practices, and then provide feedback on their answers, instead of asking them only to "recall" what you've told them. This approach could complement the design you are now contemplating, and would be both memorable and highly interactive.

I wish you the best of luck with this project!