SL2 Change of States Conundrum

Jun 06, 2018

Here is a homepage I'm using in a project. I want a forced sequence where learners must go through the sections in order from left to right. To do this, I've attempted adding conditions making the change of state conditional (from Normal to Visited) on the state of the circles to the left of whichever one is being selected.

However, any of them change states from Normal to Visited whenever I click on them in preview, regardless of anything that has or hasn't been clicked.

What am I missing?

2 Replies
Michael Hinze

The Visited state is a built-in state that is called whenever an object is clicked. Since you want learners to click on the items in sequence, I would add Disabled states to all items and set the initial state of the circles to Disabled EXCEPT for Scope. Then I would use triggers to enable the four circles one by one. For example, Change state of Principles to Normal when Scope's state is Visited, and so on. Hope that makes sense.

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