I was wondering if you use a particular tool to organize scenes, slides with its medias, triggers, actions, etc. as a way to structure the subsequent design with storyline. I usually draw this in a paper to have the 'overall picture' of what the product could be, but I guess that some specific mock-up tools could help a lot.
Hi Carles! Lots of folks use a storyboarding approach to organize content and flow before developing their courses in Storyline. Here's a bit more info on how that might look:
Hi, if you have access to a smartboard, it's a great tool. Think of the flexibility of a whiteboard to present to stakeholders, with the ability to save and send to your PC/laptop. Very handy. I find drawing it up and explaining the flow of navigation to people helps them better visualise how things are going to work. Also, being able to erase content like planned images and buttons and put them elsewhere on the slides is great. As you probably know, clients can get pedantic about some things you'd never thing of :) Having them voice their preference clearly in the design phase saves so much time editing later. Cheers
Good question. It depends on what kind of learning object I'm designing, but usually I'll sketch out my ideas on paper first, then do a fully-functional prototype in Storyline with all design elements included. Normally - thank goodness - I don't have to storyboard the courses I design since I'm also building them - but in the rare instances I have to, I'll do it in PowerPoint.
Like Jackie for large courses I sketch them out. I use a Bamboo Spark to do this so I can save all my sketches and then bring the images into storyline.
If it is a short course I will build a rapid prototype in storyline.
I rarely ever use any other tool, if a storyboard is required I will often build directly into Storyline as it saves me and the client time and money in the long term.
I'm the same as Jackie and Phil, in the majority of cases I sketch on paper and then do a working, but nor perfect, prototype directly in SL. I've found this approach works much better with clients as they can experience very quickly a taste of what the full product will be, without having to do a full blown storyboard.
When required I also use PPT. Although I hardly ever import from PPT into SL, I think it's handy to set the PPT screen size to the same size as your SL, in case you decide to import.
Paper, PowerPoint, Storyline if easier. It really depends on what is most comfortable for the project you are working on. It also depends on your client expectations and the easiest way to work alongside them.
Hi there. I tool like to sketch out my high level design on paper first. Then I write my content using a storyboard template. Usually the slide design I do when I'm in Articulste and I play around with different styles and ways to present my content.
I generally start right out in Storyline creating shell scenes with first and last slides for each. If it's really complex I might map things out in Visio. I don't use other tools right now.
11 Replies
Hi Carles! Lots of folks use a storyboarding approach to organize content and flow before developing their courses in Storyline. Here's a bit more info on how that might look:
Hopefully some community members will jump in with their best practices and suggestions as well!
Thanks Kelly !
Carles;
I use powerpoint to allow others to storyboard and word templates for my own storyboarding options or just rapid prototype in Storyline2.
Tim
Hi, if you have access to a smartboard, it's a great tool. Think of the flexibility of a whiteboard to present to stakeholders, with the ability to save and send to your PC/laptop. Very handy. I find drawing it up and explaining the flow of navigation to people helps them better visualise how things are going to work. Also, being able to erase content like planned images and buttons and put them elsewhere on the slides is great. As you probably know, clients can get pedantic about some things you'd never thing of :) Having them voice their preference clearly in the design phase saves so much time editing later. Cheers
Hi Carles!
Good question. It depends on what kind of learning object I'm designing, but usually I'll sketch out my ideas on paper first, then do a fully-functional prototype in Storyline with all design elements included. Normally - thank goodness - I don't have to storyboard the courses I design since I'm also building them - but in the rare instances I have to, I'll do it in PowerPoint.
I hope that helps a bit. Good luck!
Jackie
Hi Carles
Like Jackie for large courses I sketch them out. I use a Bamboo Spark to do this so I can save all my sketches and then bring the images into storyline.
If it is a short course I will build a rapid prototype in storyline.
I rarely ever use any other tool, if a storyboard is required I will often build directly into Storyline as it saves me and the client time and money in the long term.
I'm the same as Jackie and Phil, in the majority of cases I sketch on paper and then do a working, but nor perfect, prototype directly in SL. I've found this approach works much better with clients as they can experience very quickly a taste of what the full product will be, without having to do a full blown storyboard.
When required I also use PPT. Although I hardly ever import from PPT into SL, I think it's handy to set the PPT screen size to the same size as your SL, in case you decide to import.
I have not used this personally, but someone (I can't remember who, sorry!) recommended this SB-ing tool: https://www.storyboardthat.com/storyboard-creator
Paper, PowerPoint, Storyline if easier. It really depends on what is most comfortable for the project you are working on. It also depends on your client expectations and the easiest way to work alongside them.
Thanks all,
I thought that my old fashioned pen and paper method belonged to the last century but fortunately does not :)
have a good day !
Hi there. I tool like to sketch out my high level design on paper first. Then I write my content using a storyboard template. Usually the slide design I do when I'm in Articulste and I play around with different styles and ways to present my content.
I generally start right out in Storyline creating shell scenes with first and last slides for each. If it's really complex I might map things out in Visio. I don't use other tools right now.
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