Forum Discussion
64-Bit Storyline 360
- 12 months ago
Hi Everyone!
Great news! I'm happy to share that we just released Storyline 360 (version 3.82.31354.0), which includes a new 64-bit version of Storyline 360! Harness the processing power in modern computers with 64-bit Storyline 360. Large, media-rich courses benefit from increased stability and faster performance!
To use 64-bit Storyline 360, please update your Articulate 360 desktop app, then click the Install button next to the Storyline 360 app with the 64-bit and beta labels. The Install button will change to an Open button when the installation is complete.
This was highly requested, so we hope it serves you in your course creation! If you run into any snags, don't hesitate to contact our team in a support case.
So perfectly stated. Sadly our organization is already dug in and would take a lot of money/time to change. So they have us by the spheres (if you will). Most HR reps are going to be pleased with this program because it'll run perfect on their office computer from 2014 and they can make 'interactive power-point'.
For graphic designers and advanced content creators...it does seem like it is time to explore other options. Sad because Articulate seemed to be going in the right direction. I kid you not I am currently 3D modeling in blender in FHD without any lags. However....Storyline....yeah at least a 5 second delay on any position adjustment and red x's. Makes it virtually impossible to use at points.
Both you and @Rob Puricelli stated it perfectly. I've got no other options for an LMS because of the reps being happy with it.
For context, I'm sitting here with my gaming desktop that I use for work with 16GB of RAM, a 6-core 4.2GHz CPU, and an RX 5500 XT GPU. And yet, Storyline is crashing what feels like every other hour. I don't bother opening tickets because I don't have the time to work with anyone to "fix" a 32-bit program whose main issue is that it's 32-bit spaghetti code. I've sung all the songs and done all the dances to repair and fix it. Articulate has a memory leak problem.
The fact it's not 64-bit yet is outrageous. I build most of my graphics in other open-source programs -- which are all at 64-bit -- to throw into Storyline. If open-source programs can run smoother than a software that gets paid clients every month: Yikes, dudes. I dread using this program, yet I have to use it every day.