Forum Discussion
Allowing user to miss a question in a quiz?
Hi,
Could someone remind me how I can allow a user to miss a question in a quiz in Storyline please. So to hit submit without answering and then just move to the next question. It'd be fine to have it just score as an incorrect answer. Although might be even better marked as incompleted so they can return to it before actually finishing the quiz.. It is just a set of review questions to help users revise and think about stuff, not a real test, but having a score at the end is still good. The 'you must pop up' is annoying even with the text changed. Is there an easy way to make it not appear?
Thanks
- RebeccaFleischCCommunity Member
Gerry, tx for another solution.
Jeanette, thanks for this video. I'd looked at the Feedback Master, but then didn't know where to look when I got there!
Question: I haven't tested any of this yet; simply watched your Screenr, and it doesn't look difficult at all. But I do see that the default Correct/Incorrect "banner" at the botto is still there. What if you wanted to remove this?
- JeanetteBrooksCommunity Member
Right now there isn't an option to remove the correct/incorrect banner at the bottom, but you can conceal it if you draw a rectangle on the lower portion of your slide master layout. That works best, of course, if your slide is a solid color and you make the rectangle the same color.
- SarahEdnayCommunity Member
Hi Jeanette
Agreed, thanks for the video. I'd got as far as the answer level feedback box and more dialogue, but hadn't entered anything to get the layer to appear as it didn't seem to offer a lot - but now I understand, thank you.
So is that dialogue box with the big brother response to not submitting an answer on a graded question, hidden away on a feedback master somewhere too? I've managed to change the text and the colour but not move it or zap it....
Though in fact for the way I've set things up now it doesn't actually matter - but it would be good for my ongoing learning about SL to know the answer.
Like Becky I guess I also expected to find that correct/incorrect banner tucked away on some layer hidden in the depths. Ah well, not the end of the world. I had looked to see if you can change its colour in the player 'advanced colours' bit, but concluded that you can't... - JeanetteBrooksCommunity Member
Hey Sarah,
Yeah, the "Invalid Answer" popup isn't currently handled with a layer - it's something that Storyline generated automatically, and right now the only ways to customize it are to change the text and the colors, as you mentioned. If it really bugs you though, it's actually possible to bypass it and create your own layer to tell learners that an answer is required. But it's a little bit of legwork. You need to create your layer, create a trigger that reveals the layer if none of the answer choices are selected, and also modify the trigger on the Submit button. Attached is an example.
- SarahEdnayCommunity Member
Hi
I finally got some time to go back to this .....I have too many job roles, most of them a lot less fun :(
Jeanette - Thanks for the invalid answer example, yes that's friendlier.
Just one more question please: back to the Review mode Review Layer.... it is just the one layer regardless of whether they got the answer right or wrong isn't it. Sometimes this is fine, but sometimes it would be good to only have the extra materials show if they actually got the answer wrong. So can I access the built in variable/logic that records that info for each question? Or do I need to put something in manually?
It looks like when you leave scoring until the end of a set of questions then you only seem to get access to the overall results variables. Have I missed a magic button somewhere?I have put an 'InReviewMode' variable in so that when they are in review mode they jump over the extra slide of the confirmation screen that I put in as you suggested so they had a point at which to decide if they had finished trying the questions. That works fine.
- JeanetteBrooksCommunity Member
Hi Sarah, yes, with the Review mode layer, that layer will display regardless of whether they got the question right or wrong. Currently there isn't a way to create multiple different review layers depending on what the learner answered...however, here's a thought. I bet you could create some remedial content on your review layer, set its initial state to Hidden, and then add a trigger to the layer so that it changes to Normal only if the learner got the question wrong.
- SarahEdnayCommunity Member
Hi Jeanette
Yes that'd be fine. Sorry this will sound stupid probably, but what's the best way to check if they got the answer wrong? - is there a built in variable that I can access? I think I understand how this could be done if each question was submitted individually, but not when it is left till the end... I feel like I've missed a set of variables that log something like Q1=correct; Q2=incorrect. I'm happy to put a manual thing in but just can't quite see where/how
- JeanetteBrooksCommunity Member
Sarah you are asking awesome questions! Don't ever feel like your questions are silly - all these features are so new & powerful, it's no surprise that it takes some exploring to get acquainted with them.
Here's how I would tackle your situation, and it actually doesn't even require a variable. What you can do is change the initial state of your remedial info to Hidden, and then on the Review layer add a trigger to change its state to Normal if the user got the question wrong. Check this out:
- SarahEdnayCommunity Member
Hi Jeanette
Many thanks again! Yes this works well and I can make it work fine now for T/F, Multiple choice, numeric/text entry and drag&drop, thank you! ......But the question type I'd started out trying to do something with was a sequence drag and drop question - .... any clues on how to check if the answer was incorrect on that type of question?
Also would there be any reason why any of this wouldn't work on questions in a question draw from a question bank? When I've done new trial Qs it all works fine, but within the original Qs which were imported from Quizmaker it doesn't seem to like it. I'm guessing something has got messed up with reformatting or whatever and probably I just need to go through it all methodically. - SarahEdnayCommunity Member
Hi again
Well I've been trying to fix my problem with this technique used in question banks....
So I copied a couple of questions from one of my 'real question' question banks and put them into a scene as individual questions along with my new 'daft trial' questions...and the review layer with the extra feedback shown only if the question was incorrect, works fine. I then put in a new Question Bank draw with the draw being those two same 'real' questions.... and the review extra feedback action doesn't work!
'mmmmn. So I then made a new question bank with a couple of the daft trial Qs, and then pulled them back in as a question bank draw. And the same thing - the review on the daft Qs which worked as individual slides, doesn't work when they are pulled from a Q bank...
Would someone else like to check out this concept for me? Any clues whether I'm just messing up something to do with Question Banks or whether this could even be a bug..... ?
Thank you!