Forum Discussion
Can you rewind text to speech media?
- 31 days ago
Delete this trigger
The trick to this is recognising that Jump To Time is not Jump To Start, even if you jump to 0 secs.
'Start' triggered events only occur when a slide is first loaded (or refreshed with Initial State checked), so Jump To Time 0 secs won't restart your audio if the audio is triggered to play at the start of the timeline.
Whereas, if your audio is triggered to play at 0 secs, and you add a custom button that stops the audio from playing and then Jumps To 0 secs, that should have the effect of rewinding the audio to the beginning.
It's what I did in this demo to allow learners to replay the spoken sections. (Click the 'rewind in a speech bubble' icon).
- VictoriaSubl96731 days agoCommunity Member
That is the issue; when I choose jump to this slide, it doesn't restart. The audio continues on. If I go to the next or previous slide, it does restart.
I don't understand how you are setting all of the audio play triggers.
- Jonathan_Hill30 days agoSuper Hero
In my demo, the TTS is set to play when the timeline reaches 0 secs and the Jump To Time is also set to 0 secs, with Play Timeline checked.
I also have another trigger to stop the TTS at the same time as jumping back to 0 secs.
This had the effect of resetting the TTS. But as with all things Storyline, there's more than one way to do this.