Forum Discussion
Issue with Add motion path and move trigger
- 8 days ago
The issue here is when the motion path is triggered based on the object visibility on the slide. If an object enters the slide at a specific point in time and triggers an action upon entry, scrubbing the timeline back to that point won’t re-trigger the action. This is because the object has already entered the slide once, and its entry action won’t fire again unless the timeline is fully reset.
However, if an action is set to trigger when the object leaves the slide, it will trigger every time the object exits, regardless of scrubbing, because the exit action is tied to the object leaving the visible area.
To fix this, instead of triggering actions based on an object's visibility on the slide, set your triggers to activate based on the timeline’s progress or at specific moments when the timeline reaches a certain time. For more precise animation synchronization, you can also use cue points as markers on the timeline. This way, your actions will consistently align with the timeline rather than relying on object visibility states.
The issue here is when the motion path is triggered based on the object visibility on the slide. If an object enters the slide at a specific point in time and triggers an action upon entry, scrubbing the timeline back to that point won’t re-trigger the action. This is because the object has already entered the slide once, and its entry action won’t fire again unless the timeline is fully reset.
However, if an action is set to trigger when the object leaves the slide, it will trigger every time the object exits, regardless of scrubbing, because the exit action is tied to the object leaving the visible area.
To fix this, instead of triggering actions based on an object's visibility on the slide, set your triggers to activate based on the timeline’s progress or at specific moments when the timeline reaches a certain time. For more precise animation synchronization, you can also use cue points as markers on the timeline. This way, your actions will consistently align with the timeline rather than relying on object visibility states.
Hi Nedim.
The fix you suggest seems to work fine.
Thanks a lot 😊