Layer keeps showing - only want it visible once
Hello!
I'm brand new to this all, and I am designing a matching game within a big course, and the game is 99% done. I just have one snag:
When a match is correct, I made a trigger to show a layer with an explanation. (Show layer Match 1 Correct when timeline ends on this layer if match1=true).
I did this for all 6 matches, and it works if people get the matches correct and nothing else.
However, if people have guessed a correct match and then guess an incorrect after (ex. Match 1 is correct, then they click 2 random, non-matching cards) the Match 1 correct layer still pops up.
What trigger can I add to make sure the explanation layers only appear once, when the actual match is picked? I've been messing around with /when cards are disabled, hide layer/ but that does nothing.
Ideas? Thank you!!